Move & look
Use MOVE to walk and LOOK to turn the camera. Dragging the scene also looks around. View changes the camera.
Destroy every threat. Claim the lake.
Preparing…
Destroy every enemy base to take back your lake. Ships and pilots defend them. No timer.
Use MOVE to walk and LOOK to turn the camera. Dragging the scene also looks around. View changes the camera.
Tap a ship, pilot or building to select it. Tap FIRE for a powerful short burst. Hold FIRE for a continuous beam. Release to recharge. Building bubbles absorb the first hits; keep firing to break through.
Walk over pilots to knock them down. Stomp starts a quick hop and hits nearby ground pilots on landing, without stopping movement. It cannot hit pilots inside buildings or aboard ships.
Bases +500 points / +10 health · Ships +200 / +5 health · Pilots +100 / +3 health. Health caps at 100. Destroy a base to stop its reinforcements. Ships patrol until they spot you. Hide behind terrain or buildings to break pursuit. Resistance grows as you destroy bases. Destroy the final base to win. Remaining defenders retreat. The base counter shows your progress; destroying ships and pilots earns points. Ships need a pilot to fire. Interrupt boarding or beam a charging ship. Orange means charging; red means armed. Dodge pilots with a running start.
Tap Sense to follow a base. Use the nearby choices button to find Ships or Pilots instead. The chooser closes after selection. Tap Stop Sense to cancel. Run / Walk changes your pace.
Crisp favors detail. Ultra allows up to 4K pixel count when your screen supports it. All modes adapt to performance.
Three camera views are always available from View.